| Climate |
Any |
| Terrain |
Any |
| Frequency |
R |
| Organization |
Solitary |
| Activity Cycle |
Day |
| Diet |
Omnivore |
| Intelligence |
15-16 |
| Treasure |
U |
| Alignment |
N |
| No. Appearing |
1-2 |
| Armor Class |
5 |
| Movement |
15, Fl 42 (A) |
| Hit Dice |
3 |
| THAC0 |
17 |
| No. of Attacks |
1 |
| Damage |
1d8 or weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
5-7 |
| XP Value |
420 |
| Type |
Humanoid |
| Campaign |
Any |
| Page |
MAI |
| Notes |
once djinn, serve all genies bearing messages, gifts, etc, rather flee than fight, move quickly -1 initiative, use darts poisoned save vs pois -4 or paralyzed 1d6+4 rnds then sleep 1d6 hrs (affects undead save -2), can @ 9 1/day: aura of comfort, clear path, light load, dim fold, invisible, haste, dist distort & shad door, will help others |
Description
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