| Climate |
Any |
| Terrain |
Land |
| Frequency |
VR |
| Organization |
Tribe |
| Activity Cycle |
Day |
| Diet |
Omnivore |
| Intelligence |
11-16 |
| Treasure |
nil |
| Alignment |
N |
| No. Appearing |
1-2 (11-30) |
| Armor Class |
2 (5) |
| Movement |
12, Fl 30 (A) |
| Hit Dice |
6+2 |
| THAC0 |
15 |
| No. of Attacks |
1 |
| Damage |
1d8 or weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
20% |
| Size |
M |
| Morale |
15 |
| XP Value |
3000 |
| Type |
Humanoid |
| Campaign |
Any |
| Sources |
OMII 77 |
| Page |
MM 126 |
| Notes |
combines all elements, speaks: genie, all elementals, common & animal, wear chain mail (60%), use scimitars & comp bows, STR 18 (roll % [females -50%] & add bonuses), can (12th lvl, 2/day): enlarge & reduce, 3/day: invis, 1/day: create food & water (7th lvl), favor deserts & hidden oasis, nomadic, suspicious of humans, tribes led by sheik |
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