| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
13-14 |
| Treasure |
varies magic items |
| Alignment |
LE |
| No. Appearing |
1 |
| Armor Class |
-1 |
| Movement |
18 |
| Hit Dice |
25 |
| THAC0 |
-3 |
| No. of Attacks |
1 |
| Damage |
6d10 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
25% |
| Size |
L |
| Morale |
18 |
| XP Value |
24,000 |
| Type |
Monster |
| Campaign |
Any |
| Page |
LL 187 |
| Notes |
norse mythology, huge dog w/large head, guards entrance to cavern Gniper (allows anyone to enter but not leave), when not guarding he can travel to any plane in Gladsheim w/2d10 dire wolves, upon viewing save vs petrif or fear, +2 weapons to hit, immune to control & charm spells, attacks w/bite |
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