| Climate |
Any |
| Terrain |
Land |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Night |
| Diet |
Carnivore |
| Intelligence |
11-12 |
| Treasure |
nil |
| Alignment |
CE |
| No. Appearing |
1 |
| Armor Class |
2 |
| Movement |
12, Fl 6 (C) |
| Hit Dice |
8 |
| THAC0 |
13 |
| No. of Attacks |
3 |
| Damage |
1d3/1d3/1d8 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
11 |
| XP Value |
3000 |
| Type |
Special |
| Campaign |
Kara-Tur |
| Other Names |
Nin-chu-ju-gaki |
| Page |
KTMC |
| Notes |
spirit, will eat corpses, attack: claw/claw/bite, invis & poly into insect at will, passwall (3/day), imm: chrm, hold, drowsy insect, sleep, cold & fire, vampiric, if bite hits it stays attached & auto 1d10 until killed, regen 1/rnd, +3 weap to hit, 15% carry biwa (lute) & plays while invis & all 20' save vs paraly or fixed 1d4 rnds & 1d4 dmg/rnd (only played by owner) |
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