| Climate |
Any |
| Terrain |
Coast |
| Frequency |
R |
| Organization |
Cluster |
| Activity Cycle |
Any |
| Diet |
Water |
| Intelligence |
0 |
| Treasure |
nil |
| Alignment |
N |
| No. Appearing |
20-200 |
| Armor Class |
8 |
| Movement |
0 |
| Hit Dice |
6 |
| THAC0 |
15 |
| No. of Attacks |
1-10 |
| Damage |
1d2+special |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
8-10 |
| XP Value |
1400 |
| Type |
Plant |
| Campaign |
Any |
| Page |
MAII 96 |
| Notes |
sea rose, blooms have 1d10 thorns, no thorns on stem or main branches, anyone within 10' save vs poison or be confused 2d4 rnds (1 save per 1/2 hr & +1 cumm bonus), immune to fire, anyone brushing or picking bloom will be attacked by thorns, if hit 2 saves: 1st- vs paraly or 1d3/thorn fire dmg (if magic prot neg); 2nd- vs poison or death/20 |
Description
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