Firestar (Moondancer)

Climate Temperate
Terrain Forests
Frequency UC
Organization Pack
Activity Cycle Night
Diet Special
Intelligence 13-14
Treasure nil
Alignment N
No. Appearing 1-12
Armor Class 2
Movement Fl 15 (A)
Hit Dice 2+2
THAC0 19
No. of Attacks 1
Damage 2d6
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size T
Morale 11-12
XP Value 2000
Type Monster
Campaign Forgotten Realms
Page FR1MC
Notes silent, floating, ball of light, can control illumination lvl (torchlight to total dark), understand some human tongues, never start fight, shoot electric bolt 30' (2d6 dmg, 5/day), absorb fire energy (gain hp, exceed max by 4x, lost after 1d4+1 hr), imm electric & most spells (except: detect, commun, mag miss & cold), drain energy from campfire (2d6/rnd) torch (1d6)

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