Firenewt (Salamen)

Climate Tropical
Terrain Any
Frequency R
Organization Tribe
Activity Cycle Any
Diet Carnivore
Intelligence 5-7
Treasure K, M (F)
Alignment NE
No. Appearing 10-100
Armor Class 5
Movement 9
Hit Dice 2+2
THAC0 19
No. of Attacks 1
Damage weapon
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size M
Morale 11-12
XP Value 175
Type Monster
Campaign Any
Sources FR1MC, FF 36
Page MAIII 46
Notes roam volcanic & hot areas, cruel, speak own & lizardmen, weapons: pike, sword, hand axe or battle axe, BW (1/turn) flame 5' for 1d6 dmg save 1/2, save +3 vs fire attacks & dmg -1/die, save -3 vs cold & dmg +1/die, if encountered out of lair they are hunting parties, eggs hidden in lair (well guarded by priest & 1d3 young fire lizards) hatch in 6 month

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