Fetch

Climate Any
Terrain Any
Frequency VR
Organization Solitary
Activity Cycle Any
Diet Special
Intelligence 13-14
Treasure nil
Alignment CE
No. Appearing 1
Armor Class 4
Movement 6
Hit Dice 9
THAC0 11
No. of Attacks 2
Damage special
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size M
Morale 14
XP Value 3000
Type Monster
Campaign Dragonlance
Page DLMC
Notes reach into Prime thru reflective surfaces (mirror, pool) from Abyss, pale imitation of person gazing, no speech or breath, lmtd telep w/10th+ evil cleric, invis to all but victim, victim att -2 & AC +2, companions att -4 & AC +2, fetch attacks w/ replica of victim's weap, each hit drains 2 lvls, at 0 lvl pulled to Abyss & becomes fetch, cannot be turned

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