| Climate |
Any |
| Terrain |
Forests |
| Frequency |
VR |
| Organization |
Colony |
| Activity Cycle |
Any |
| Diet |
Omnivore |
| Intelligence |
10-12 |
| Treasure |
(D) |
| Alignment |
CN |
| No. Appearing |
10-100 |
| Armor Class |
5 |
| Movement |
6, Fl 18 (B) |
| Hit Dice |
1-1 |
| THAC0 |
20 |
| No. of Attacks |
1 |
| Damage |
weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
25% |
| Size |
T |
| Morale |
11-12 |
| XP Value |
270-650 |
| Type |
Humanoid |
| Campaign |
Any |
| Page |
MAII 105 |
| Notes |
sylvan woods, shy, mischievous & annoying, dislike combat, invisible at will, use tiny weapons: sword (1d2) or bow (1), anyone hit save vs spell or fall asleep 2d4 hrs (must save each hit), may ride giant insects (dragonfly, bumblebee & hornet) carry lance (1d4 may have sleep poison), innate magical abilities (at least one) see MAII, society has classes |
Description
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