| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
None |
| Activity Cycle |
Any |
| Diet |
Omnivore |
| Intelligence |
1 |
| Treasure |
nil |
| Alignment |
N |
| No. Appearing |
1-4 |
| Armor Class |
4 |
| Movement |
12 |
| Hit Dice |
1+3 |
| THAC0 |
19 |
| No. of Attacks |
3 |
| Damage |
1d2/1d2/1d3 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
8-10 |
| XP Value |
175 |
| Type |
Monster |
| Campaign |
Any |
| Page |
MAIII 42 |
| Notes |
similar to lemur, may go with traveling adventurers, cannot be surprised, infravision 10', attack: claw/claw/bite, 6/day can influence mind 100' affecting 1 creature 3d4 rnds (save vs spell) becomes angry w/a random target within 100', this usually leads to violence, ethyk escape in the disruption, will bond with a master & will protect it if trained |
Description
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