| Climate |
Any |
| Terrain |
Subterranean |
| Frequency |
VR |
| Organization |
Tribe |
| Activity Cycle |
Night |
| Diet |
Omnivore |
| Intelligence |
14-20 |
| Treasure |
M +1 jewelry (U, W) |
| Alignment |
N |
| No. Appearing |
5-20 (100) |
| Armor Class |
4 (10) |
| Movement |
12 |
| Hit Dice |
1+1 + |
| No. of Attacks |
1 |
| Damage |
weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
15-16 |
| XP Value |
420+ |
| Type |
Humanoid |
| Campaign |
Any |
| Page |
MAIII 40 |
| Notes |
rarest of elves, seclusive & shun other races (except pech), avoid combat but fight to death, use long swords (att +1), spears & quarterstaves, MR 90% vs sleep, charm, hold & web, 50% vs earth, imm to petrif, save -1 vs elem air, can meld into stone at will, at 3rd lvl can stone walk, 5th stone shape, 9th stone tell, 240' infravision, can be all classes |
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