| Climate |
Any |
| Terrain |
Subterranean |
| Frequency |
R |
| Organization |
Clan |
| Activity Cycle |
Night |
| Diet |
Omnivore |
| Intelligence |
8-16 |
| Treasure |
50-100 gems |
| Alignment |
NG |
| No. Appearing |
5-20 (10-40) |
| Armor Class |
3 |
| Movement |
9 |
| Hit Dice |
4 |
| THAC0 |
17 |
| No. of Attacks |
1 |
| Damage |
weapon +3 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
25% |
| Size |
S |
| Morale |
10 |
| XP Value |
1400 |
| Type |
Monster |
| Campaign |
Any |
| Sources |
OMII 99 |
| Page |
MM 102 |
| Notes |
dwell in dark places & work stone, infravision 120', use picks & hammers (1d4+1), STR 18/50, cast (4/day): stone shape & stone tell, 4 together cast wall of stone (16th lvl, 1/day), 8 together cast stone to flesh (16th lvl, 1/day), imm: petrif, peaceful & wish to be left alone, hate bright light, lairs have equal males & females, children=20-50% of females |
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