| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
0 |
| Treasure |
nil |
| Alignment |
N |
| No. Appearing |
1 |
| Armor Class |
0 |
| Movement |
12 |
| Hit Dice |
1 |
| THAC0 |
19 |
| No. of Attacks |
1 |
| Damage |
1d3 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
12 |
| XP Value |
420 |
| Type |
Monster |
| Campaign |
Any |
| Sources |
FF 52 |
| Page |
FFMC |
| Notes |
invention of wizard, few made (2000 gp each), activated by key word, obeys simple commands, silent when not moving, imm to mind spells, non-magic weap 1/2 dmg, emits no body heat (invis to infrav), HS 85%, bite poison save -2 or die (some have paraly pois, 3 doses max, recharge takes 2 rnds), save as 12th lvl wiz, guards & trackers |
Description
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