| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Omnivore |
| Intelligence |
19-20 |
| Treasure |
incidental |
| Alignment |
CG |
| No. Appearing |
1 (1-2) |
| Armor Class |
-7 |
| Movement |
18, Fl 30 (A) |
| Hit Dice |
12+20 |
| THAC0 |
7 |
| No. of Attacks |
3 |
| Damage |
2d4+12 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
50% |
| Size |
M |
| Morale |
19-20 |
| XP Value |
27,000 |
| Type |
Humanoid |
| Campaign |
Planescape |
| Page |
PSII 36 |
| Notes |
see general, greatest, faerie lords, no weapons (create blade of light, sword of sharp +4 adds 2d8 vs evil), STR 20, evil creatures < 8 HD meet gaze save vs spell or killed if save fear 2d10 rnds all others fear & blind unless save, can assume form of any other eladrin (maintain abilities, in ghaele form 3d12 dmg never miss), +4 or iron weap to hit, spells |
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