| Climate |
Any |
| Terrain |
Water |
| Frequency |
R |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Carnivore |
| Intelligence |
1 |
| Treasure |
incidental |
| Alignment |
NE |
| No. Appearing |
1 (7-12) |
| Armor Class |
4 |
| Movement |
Sw 6 |
| Hit Dice |
5+ |
| THAC0 |
15 |
| No. of Attacks |
1 or 2 |
| Damage |
2d4 or 1d4+2/1d4 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
H |
| Morale |
12 (20) |
| XP Value |
420-650 |
| Type |
Monster |
| Campaign |
Any |
| Page |
MAIII 37 |
| Notes |
slow & cruel, fresh & salt water, 8' to 20' lg, +1 hp/foot over 8, hide in fissures, weeds, etc, on 4 > needed or nat 20 its jaws lock (auto 1d4+2, MR 20, stays locked even if killed, must be cut away) & rotting disease (no save) in 1d12+12 hrs (-2 DEX & dies in 1d4+4 days unless cure disease), will lash tail at 2nd target if locked jaw, imm: fear & disease |
Description
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