| Climate |
Any |
| Terrain |
Subterranean |
| Frequency |
VR |
| Organization |
Clan |
| Activity Cycle |
Special |
| Diet |
Nil |
| Intelligence |
8-10 |
| Treasure |
U |
| Alignment |
N |
| No. Appearing |
2-8 |
| Armor Class |
6 |
| Movement |
9 |
| Hit Dice |
3+12 |
| THAC0 |
17 |
| No. of Attacks |
1 |
| Damage |
3d4 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
25% |
| Size |
M |
| Morale |
13-14 |
| XP Value |
1400 |
| Type |
Undead |
| Campaign |
Any |
| Page |
MAI |
| Notes |
created by disturbed burial places, do not leave area laid to rest, attack w/fists, drive invaders from burial area appear to defend burial area thru innate phase door & dissipate after driving them off, +2 weapons to hit, imm to sleep, charm, etc, if reduced to 0 it reforms in 1d4 rnds full hp, cannot be turned or permanently destroyed |
Description
No description yet!
Back to the Monstrous Database