| Climate |
Temp/Trop |
| Terrain |
Subterranean |
| Frequency |
VR |
| Organization |
Clan |
| Activity Cycle |
Night |
| Diet |
Carnivore |
| Intelligence |
3-18 |
| Treasure |
Mx2, (Gx3, R) |
| Alignment |
CE |
| No. Appearing |
1 |
| Armor Class |
7 (10) |
| Movement |
6 |
| Hit Dice |
5 to 8 |
| No. of Attacks |
1 |
| Damage |
weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
12 |
| XP Value |
varies |
| Type |
Humanoid |
| Campaign |
Dragonlance |
| Page |
DLMC |
| Notes |
same as normal theiwar except as follows, inherent ability to use magic, may be fighter, priest or thief, cast 1d4+5 spells at 12th lvl, have 2 or 3 magic items, attack from concealed position to weaken victims for rest of group, spells: lightn bolt, cloudkill, ice storm, aff norm fire, anti-mag shell, blink, chm pers, esp, hyp pat, invis, levit, light, repul, more |
Description
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