| Climate |
Any |
| Terrain |
Subterranean |
| Frequency |
VR |
| Organization |
Tribe |
| Activity Cycle |
Night |
| Diet |
Omnivore |
| Intelligence |
13-18 |
| Treasure |
magic items |
| Alignment |
CE |
| No. Appearing |
3-30 |
| Armor Class |
5 or 4 (8) |
| Movement |
9 |
| Hit Dice |
3 |
| THAC0 |
17 |
| No. of Attacks |
1 or 2 |
| Damage |
weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
30% |
| Size |
S |
| Morale |
12 |
| XP Value |
975 |
| Type |
Humanoid |
| Campaign |
Any |
| Sources |
OMII 42 |
| Page |
MM 96 |
| Notes |
cruel, wear leather armor, Dex 15-18, use most weapons, coat crossbow (range 12, att 2/rnd, 6 bolts, 1d3 dmg) bolts w/poison 2d6 dmg or 'ray of enfeeble' both save nil , may use hook-fauchard or spiked buckler, cunning, infravis 3', hate sunlight (nausea), never one alone, hate humans & will take slaves (5d6+10 in lair), led by savant (magic user) |
Description
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