| Climate |
Any |
| Terrain |
Water |
| Frequency |
R |
| Organization |
Pack |
| Activity Cycle |
Night |
| Diet |
Scavenger |
| Intelligence |
5-7 |
| Treasure |
M |
| Alignment |
CE |
| No. Appearing |
2-24 |
| Armor Class |
7 |
| Movement |
6, Sw 12 |
| Hit Dice |
5 |
| THAC0 |
15 |
| No. of Attacks |
1 |
| Damage |
1d10 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
19-20 |
| XP Value |
420 |
| Type |
Undead |
| Campaign |
Any |
| Other Names |
drowned ones |
| Sources |
GHMC |
| Page |
MM 373 |
| Notes |
animated corpes of those who died at sea, odor all 20' save vs poison or -1 to att & +1 AC for 2d4 rnds, attack living on sight, climb aboard ships, use weapons all causing 1d10, any successful hit has 10% of causing a disease, fire 1/2, elect & cold double dmg, immune: sleep, charm, illusion & mind affecting spells |
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