| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Night |
| Diet |
Special |
| Intelligence |
2-4 |
| Treasure |
nil |
| Alignment |
NE |
| No. Appearing |
1 |
| Armor Class |
-1 |
| Movement |
6 |
| Hit Dice |
6 to 10 |
| No. of Attacks |
1 |
| Damage |
special |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
G |
| Morale |
15-16 |
| XP Value |
varies |
| Type |
Undead |
| Campaign |
Ravenloft |
| Page |
RVIII 124 |
| Notes |
feeds on psychic energy at victims death, dense fog bank (25' dia/HD) w/walking corpses (cadaver) walking inside, direct mental contact causes madness chk, control # cadaver = hp, cause despair 3/day (save vs spell or no att or defense, if successful save att -1), +1 weap to hit, imm all spells except gust of wind (etc) 1d4 dmg/spell level |
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