| Climate |
Any |
| Terrain |
Any |
| Frequency |
C |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Carnivore |
| Intelligence |
8-10 |
| Treasure |
I, Y |
| Alignment |
NE |
| No. Appearing |
1-6 or 10-30 |
| Armor Class |
-2 |
| Movement |
6, Sw 24, Gl 12 (E) |
| Hit Dice |
7+14 |
| THAC0 |
13 |
| No. of Attacks |
3 or 5 |
| Damage |
1d8/1d8/1d10 or /1d4/1d4 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
40% |
| Size |
L |
| Morale |
13-14 |
| XP Value |
14,000 |
| Type |
Monster |
| Campaign |
Planescape |
| Page |
PS 122 |
| Notes |
elite fighters, ambush, swim in Styx river w/o loosing memory, commune telepathy, attack: claw/claw/bite or if gliding foot claws, SA-spit liquid: 1d10 dmg save vs pois or sleep 1d8 rnds, can: teleport w/o error, dim door, conj elem (12 HD, wtr), create wtr, dark 15' rad & wtr walk, gate (2/day) 1 hydroloth (50%), +1 weap to hit, 1/2 dmg water save none |
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