| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
13-14 |
| Treasure |
special |
| Alignment |
NE |
| No. Appearing |
1 |
| Armor Class |
-1 |
| Movement |
9, Fl 9 (D) |
| Hit Dice |
10 |
| THAC0 |
11 |
| No. of Attacks |
3 |
| Damage |
1d10/1d12/1d12 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
25% |
| Size |
L |
| Morale |
18 |
| XP Value |
11,000 |
| Type |
Monster |
| Campaign |
Planescape |
| Page |
MM 371 |
| Notes |
summoned by evil wizards to guard something of value, speak all lang, breath fire 3/day 30' lg x 10' dia 7d6 dmg save vs BW 1/2, won't use if it could dmg what it is guarding, immune: charm, hold, sleep, poly & fear, +2 weapon to hit, immune to 2 of the following: cold, fire or elect, suggestion 1/rnd, protect treasures of great value |
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