Yak-Man (Yikaria)

Climate Any
Terrain Mountains
Frequency VR
Organization Solitary
Activity Cycle Day
Diet Omnivore
Intelligence 9-18
Treasure P (D)
Alignment NE
No. Appearing 1 or 1d4
Armor Class 4
Movement 9
Hit Dice 5
THAC0 15
No. of Attacks 1
Damage 1d10 or weapon
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 10%
Size L
Morale 13-14
XP Value 1400+
Type Humanoid
Campaign Any
Page MAII 115
Notes yak-like humanoids, can use magic items of any class (10% rod or staff), leaders are spellcasters 1st-10th priest (all spheres except plant & summ) @ 9th high priest (gain wiz spells), summon dao genies 1/day (no dao can attack a yak-man), magic jar (see MAII 116), their cities are in high mountains w/several 1000 yakmen & 5-6 x's that in slaves

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