| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Special |
| Intelligence |
13-14 |
| Treasure |
nil |
| Alignment |
N |
| No. Appearing |
1 |
| Armor Class |
0 |
| Movement |
6 |
| Hit Dice |
5 to 8 |
| No. of Attacks |
1 |
| Damage |
1d6+6 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
13-14 |
| XP Value |
1400-4000 |
| Type |
Monster |
| Campaign |
Any |
| Page |
OMII 128 |
| Notes |
spherical w/many tentacles, used as guardians, +1 weapons to hit, affected by cold & certain other spells, shield spell prevents its attacks attacks w/electric, every other rnd send bolt 10' that heats metal (magic items save, base 11), heated item dropped or 1d4 dmg, if killed it explodes 10' rad causes 1d6+12 dmg, if contact w/xeg-yi 30' rad 4d6+24 |
Description
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