Wolf, Zombie

Climate Any
Terrain Land
Frequency VR
Organization None
Activity Cycle Any
Diet Nil
Intelligence 0
Treasure nil
Alignment NE
No. Appearing 2-8
Armor Class 6
Movement 9
Hit Dice 2+2
THAC0 19
No. of Attacks 1
Damage 1d4+1
Special Defenses TRUE
Magic Resistance 0
Size S
Morale special
XP Value 65
Type Undead
Campaign Any
Page MAI
Notes rise from death by freeze or starve near graveyard etc, stench 100', always attacks last, immune: charm, hold, sleep, poison, cold & death, holy water 2d4 dmg, if fighting under evil priest or undead -2 penalty to turn, small packs or assembly of 1d10+10(x2) under a leader (lich, priest, etc) taking 1d6 hrs those witness save vs fear

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