| Climate |
Any |
| Terrain |
Land |
| Frequency |
VR |
| Organization |
None |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
0 |
| Treasure |
nil |
| Alignment |
NE |
| No. Appearing |
2-8 |
| Armor Class |
6 |
| Movement |
9 |
| Hit Dice |
2+2 |
| THAC0 |
19 |
| No. of Attacks |
1 |
| Damage |
1d4+1 |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
special |
| XP Value |
65 |
| Type |
Undead |
| Campaign |
Any |
| Page |
MAI |
| Notes |
rise from death by freeze or starve near graveyard etc, stench 100', always attacks last, immune: charm, hold, sleep, poison, cold & death, holy water 2d4 dmg, if fighting under evil priest or undead -2 penalty to turn, small packs or assembly of 1d10+10(x2) under a leader (lich, priest, etc) taking 1d6 hrs those witness save vs fear |
Description
No description yet!
Back to the Monstrous Database