Will o'wisp

Climate Any
Terrain Swamp
Frequency UC
Organization Solitary
Activity Cycle Night
Diet Special
Intelligence 15-16
Treasure Z
Alignment CE
No. Appearing 1 or 1-3,10%
Armor Class -8
Movement Fl 18 (A)
Hit Dice 9
THAC0 11
No. of Attacks 1
Damage 2d8
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size S
Morale 17
XP Value 3000
Type Monster
Campaign Any
Sources OMI 101
Page MM 361
Notes glowing balls of light, mistaken as lanterns or light spells, blank out light 2d4 rnds (non-melee), prefer leading victims to death than physical combat, electrical dmg, only spells affecting them: protect from evil, mag miss & maze, if <5 hp it retreats, will buy saftey

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