| Climate |
Any |
| Terrain |
Any |
| Frequency |
R |
| Organization |
Solitary |
| Activity Cycle |
Night |
| Diet |
Special |
| Intelligence |
13-14 |
| Treasure |
Z |
| Alignment |
CN |
| No. Appearing |
1 |
| Armor Class |
-6 |
| Movement |
Fl 18 (A) |
| Hit Dice |
7 |
| THAC0 |
13 |
| No. of Attacks |
1/3 |
| Damage |
2d8 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
15-16 |
| XP Value |
2000 |
| Type |
Monster |
| Campaign |
Ravenloft |
| Page |
RVIII 120 |
| Notes |
can alter range & size of light, can become invisible (2d4 rnds), avoid combat, attack w/electricity, attack every three rnds & all 30' 2d8 dmg save vs spell 1/2 (metal armor save +4), immune to all magic except vampiric touch & energy drain, not confined to Ravenloft borders, Vistani can summon & command these creatures, feed on electric in brains |
Description
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