| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Group |
| Activity Cycle |
Any |
| Diet |
Special |
| Intelligence |
0 |
| Treasure |
nil |
| Alignment |
CN |
| No. Appearing |
1-8 |
| Armor Class |
0 |
| Movement |
15 |
| Hit Dice |
2+2 |
| THAC0 |
19 |
| No. of Attacks |
1 |
| Damage |
special |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
n/a |
| XP Value |
120 |
| Type |
Monster |
| Campaign |
Any |
| Page |
FF 94 |
| Notes |
whirlwind 4' high x 1' dia to 3' dia (top), cannot be summoned, if 'hit' by it victim takes no dmg but caught in it & starts to spin, once caught no escape until vortex killed, victim takes 1d3 dmg/rnd (spinning) & 5% cumm of being killed by a violent air current, only 1 victim at a time, trapped victim cannot attack |
Description
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