| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
None |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
0 |
| Treasure |
nil |
| Alignment |
N |
| No. Appearing |
n/a |
| Armor Class |
n/a |
| Movement |
0 |
| Hit Dice |
special |
| No. of Attacks |
0 |
| Damage |
0 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
T |
| Morale |
n/a |
| XP Value |
650 |
| Type |
Monster |
| Campaign |
Ravenloft |
| Page |
RVIII 114 |
| Notes |
victim gradually hardens to stone, first skin in area first touched begins to harden & after 1/2 hr completely inflexible, increases 10% each day also weight increase 10%, -2 DEX but gains 1 AC, even after victim cannot move he is not dead, die after 2d6 months, stone to flesh removes hardness but not virus, cure disease fully effective, contact passes |
Description
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