| Climate |
Any |
| Terrain |
Water, Ocean |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Scavenger |
| Intelligence |
2-4 |
| Treasure |
gem - 250 x 1d10 gp |
| Alignment |
N |
| No. Appearing |
1-2 |
| Armor Class |
0 |
| Movement |
6, Sw 6 |
| Hit Dice |
5+3 |
| THAC0 |
15 |
| No. of Attacks |
2 |
| Damage |
1d4+1 |
| Special Attacks |
TRUE |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
11 |
| XP Value |
975 |
| Type |
Monster |
| Campaign |
Any |
| Sources |
FF 92 |
| Page |
MM 354 |
| Notes |
3' ball covered w/ needles, hunted for gem inside, fire needles as light crossbow, no eyes, innate clairvoyance allows them to "see", +2 to attacks, some have lethal or paralytic poison, never attack humanoids unless approached within 10', live in shallows, gem has some connection to their clairvoyance |
Description
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