| Climate |
Temperate |
| Terrain |
Forests |
| Frequency |
R |
| Organization |
Family |
| Activity Cycle |
Day |
| Diet |
Herbivore |
| Intelligence |
8-10 |
| Treasure |
X |
| Alignment |
CG |
| No. Appearing |
1-6 |
| Armor Class |
2 |
| Movement |
24 |
| Hit Dice |
4+4 |
| THAC0 |
15 |
| No. of Attacks |
3 |
| Damage |
1d6/1d6/1d12 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
14 |
| XP Value |
650 |
| Type |
Monster |
| Campaign |
Any |
| Sources |
OMI 98, DRC 211 |
| Page |
MM 353 |
| Notes |
live away from humans, shun other sylvan creatures (dryads, pixies, etc), sense enemy 240 yrds, move silent, -6 opp surp, attack hoof/hoof/horn, horn is +2 to hit, charge (30') 3d12 dmg from horn, immune: charm, hold, death spells & poison, save as 11th wizard, 1/day it can teleport (w/rider) up to 360 yds normally used last, horns worth 1500 gp |
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