| Climate |
Any |
| Terrain |
Water, Ocean |
| Frequency |
R |
| Organization |
Tribe |
| Activity Cycle |
Day |
| Diet |
Omnivore |
| Intelligence |
13+ |
| Treasure |
M, Q (C, S, T) |
| Alignment |
NG |
| No. Appearing |
1-6 |
| Armor Class |
4 (5) |
| Movement |
Sw 15 |
| Hit Dice |
4 to 8 |
| No. of Attacks |
1 |
| Damage |
weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
90% |
| Size |
M |
| Morale |
13 |
| XP Value |
650-2000 |
| Type |
Humanoid |
| Campaign |
Any |
| Sources |
OMI 96 |
| Page |
MM 347 |
| Notes |
same as normal triton except as follows, 1 in 10 is exceptional of 4-6 HD & 1 in 20 is 7-8 HD, always carry a conch shells that can call 5d4 hippocampi, 1d10 sea lions or 5d6 giant sea horses that arrive in 1d6 rnds, or use it can frighten aquatic animals (60' range, save vs magic or flee, if save attack -5, affects creatures w/ 1 Int or less) |
Description
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