| Climate |
Arctic |
| Terrain |
Hills/Rough |
| Frequency |
UC |
| Organization |
Tribe |
| Activity Cycle |
Day |
| Diet |
Carnivore |
| Intelligence |
5-7 |
| Treasure |
M (C) |
| Alignment |
LE |
| No. Appearing |
1-20 |
| Armor Class |
4 |
| Movement |
9, Sw 15 |
| Hit Dice |
4 |
| THAC0 |
17 |
| No. of Attacks |
1 or 2 |
| Damage |
weapon+2 or 1d8/1d8 |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
13 |
| XP Value |
120 |
| Type |
Humanoid |
| Campaign |
Dragonlance |
| Page |
DLMC |
| Notes |
human/walrus, speak own (5% on 16+ Int can understand) & common (20%), ambush opp, use dagger, long sword, battle axe, club, spear & mace, also use frostreaver (+4 battleaxe, made of ice) & harpoon (2d4/2d6), att: tusk/tusk, immune to cold, +1 dmg/die from fire/heat, lose 1d4+1/wk if temp above 40 deg F, train ice bears (tracking or pulling) |
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