| Climate |
Any |
| Terrain |
Urban |
| Frequency |
R |
| Organization |
Band |
| Activity Cycle |
Night |
| Diet |
Carnivore |
| Intelligence |
8-10 |
| Treasure |
K, C |
| Alignment |
LE |
| No. Appearing |
1-4 |
| Armor Class |
4 |
| Movement |
12 |
| Hit Dice |
2+2 |
| THAC0 |
19 |
| No. of Attacks |
2 |
| Damage |
1d3/1d3 or weapon (2) |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
5-7 |
| XP Value |
270 |
| Type |
Humanoid |
| Campaign |
Any |
| Page |
MAI |
| Notes |
assassin, 1 eye, speak common, imp, bat & rat, thieving: PP 50; OL 42; F/RT 40; MS 50; HS 51; HN 20, CW 90; backstab X3, if hired to kill it will sneak at night biting victim & returning next night (WIS check to wake)1st sick, 2nd-loss DEX & att -2, 3rd-save vs pois or die & -2 cumm after, summon bat or rat 1d100 in 1d4 rnd |
Description
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