Tanar'ri, True, Balor

Climate Any
Terrain Any
Frequency VR
Organization Solitary
Activity Cycle Any
Diet Carnivore
Intelligence 19-20
Treasure Hx3
Alignment CE
No. Appearing 1
Armor Class -8
Movement 15, Fl 36 (B)
Hit Dice 13
THAC0 7
No. of Attacks 2
Damage 1d12/1d4+special or 2d6/2d6
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 70%
Size L
Morale 17-18
XP Value 26,000
Type Monster
Campaign Planescape
Sources MM 337
Page PS 96
Notes most terrible of tanar'ri, attack: sword/whip or fists (fist, save vs spell -6 or flee 1d6 turns), sword (vorpal & detect good/evil 30', others touching, 10d6 dmg save vs spell or die), whip (mag) pulls victim into body (4d6/rnd fire), escape STR check (vs. 50%), +3 weapon to hit, gate other tanar'ri & use spells (see PS), if killed in Abyss (special)

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