| Climate |
Any |
| Terrain |
Any |
| Frequency |
R |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
7 |
| Treasure |
nil |
| Alignment |
N |
| No. Appearing |
1-4 |
| Armor Class |
2 |
| Movement |
3 |
| Hit Dice |
4 |
| THAC0 |
17 |
| No. of Attacks |
2 |
| Damage |
1d8/1d8 |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
18-19 |
| XP Value |
270 |
| Type |
Monster |
| Campaign |
Any |
| Page |
DRC 208 |
| Notes |
enchanted by wizard, immune to sleep, can absorb iron & steel (if non-magic weapon, save vs spell or it gets stuck), only removed if statue is killed |
Description
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