Statue, Living, Iron

Climate Any
Terrain Any
Frequency R
Organization Solitary
Activity Cycle Any
Diet Nil
Intelligence 7
Treasure nil
Alignment N
No. Appearing 1-4
Armor Class 2
Movement 3
Hit Dice 4
THAC0 17
No. of Attacks 2
Damage 1d8/1d8
Special Defenses TRUE
Magic Resistance 0
Size L
Morale 18-19
XP Value 270
Type Monster
Campaign Any
Page DRC 208
Notes enchanted by wizard, immune to sleep, can absorb iron & steel (if non-magic weapon, save vs spell or it gets stuck), only removed if statue is killed

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