| Climate |
Temp/Trop |
| Terrain |
Forests |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Day |
| Diet |
Carnivore |
| Intelligence |
5-7 |
| Treasure |
(C) |
| Alignment |
N |
| No. Appearing |
1-4 |
| Armor Class |
4 |
| Movement |
9, Cl 15 |
| Hit Dice |
10 |
| THAC0 |
11 |
| No. of Attacks |
4 |
| Damage |
1d6+6/1d4+1 (3) |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
11-12 |
| XP Value |
8000 |
| Type |
Monster |
| Campaign |
Any |
| Sources |
OMII 113 |
| Page |
MAII 107 |
| Notes |
grotesque, 2 legs & 3 arms, imitate sounds of wounded animals & humans & use it to lure prey (-2 opp surp), drops on prey 5d4 dmg, attacks: bite/claw/claw/claw, if hanging from tree by 1 arm & other 2 arms hit then rear claws rake, if hit w/3rd arm victim hugged (2d4 dmg), if hugged no DEX adj & -2 attack (BB/LG to break), carry 500 lbs, leap 30' |
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