| Climate |
Any |
| Terrain |
Forests |
| Frequency |
R |
| Organization |
Tribe |
| Activity Cycle |
Day |
| Diet |
Omnivore |
| Intelligence |
11-12 |
| Treasure |
C |
| Alignment |
NG |
| No. Appearing |
10-100 |
| Armor Class |
6 |
| Movement |
9, Fl 18 (B) |
| Hit Dice |
1 |
| THAC0 |
19 |
| No. of Attacks |
1 |
| Damage |
weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
11-12 |
| XP Value |
270 |
| Type |
Humanoid |
| Campaign |
Any |
| Sources |
OMI 92, DRC 208 |
| Page |
MM 328 |
| Notes |
shy & reclusive faerie people, speak own, elf & common, use slim sword 1d4 or bow (1/2 human range & dmg), arrows coated with ointment save vs poison or sleep 1d6 hrs (affects all creatures), can at will: invisible & detect good/evil (50 yrds), when invisible attack +2 & opponents -4 to hit, get along with druids, loose tribe |
Description
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