Sprite

Climate Any
Terrain Forests
Frequency R
Organization Tribe
Activity Cycle Day
Diet Omnivore
Intelligence 11-12
Treasure C
Alignment NG
No. Appearing 10-100
Armor Class 6
Movement 9, Fl 18 (B)
Hit Dice 1
THAC0 19
No. of Attacks 1
Damage weapon
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size S
Morale 11-12
XP Value 270
Type Humanoid
Campaign Any
Sources OMI 92, DRC 208
Page MM 328
Notes shy & reclusive faerie people, speak own, elf & common, use slim sword 1d4 or bow (1/2 human range & dmg), arrows coated with ointment save vs poison or sleep 1d6 hrs (affects all creatures), can at will: invisible & detect good/evil (50 yrds), when invisible attack +2 & opponents -4 to hit, get along with druids, loose tribe

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