| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Special |
| Intelligence |
11-12 |
| Treasure |
C, V |
| Alignment |
LE |
| No. Appearing |
1-3 |
| Armor Class |
0 |
| Movement |
18 |
| Hit Dice |
9 |
| THAC0 |
11 |
| No. of Attacks |
2-7 |
| Damage |
weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
30% |
| Size |
L |
| Morale |
17-18 |
| XP Value |
8000 |
| Type |
Undead |
| Campaign |
Planescape |
| Page |
PSII 102 |
| Notes |
normally invisible, assumes whirlwind form for combat in 1d4 rnds, 1d6+1 nearby weapons are picked up by it, individual weap may be attacked (AC -4, no dmg to spirit), spirit only harmed by +1 weap or pure magic (mag miss, etc), attackers save vs spell each rnd or -2 att & AC & unable to cast spell, drains 1 hp/lvl of killed victims, turn as vampire or special |
Description
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