| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
8-10 |
| Treasure |
incidental |
| Alignment |
N |
| No. Appearing |
1 |
| Armor Class |
0 |
| Movement |
3 |
| Hit Dice |
10 to 15 |
| No. of Attacks |
1 |
| Damage |
0 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
G |
| Morale |
17-18 |
| XP Value |
5000+ |
| Type |
Monster |
| Campaign |
Any |
| Page |
FFMC |
| Notes |
living bridge, can speak, only detected by dwarf, engineer or stone mason (Int or prof chk -6), prefer not to attack, knock victims off or open hole under them (Dex chk -4 or fall, dmg 1d6/10' dropped), 1/2 dmg from P or E weapons, can stoneskin 1/day (protects for 8 attacks), HD porportional to length (10'/HD), if killed become normal bridge |
Description
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