| Climate |
Temperate |
| Terrain |
Forests |
| Frequency |
VR |
| Organization |
Tribe |
| Activity Cycle |
Night |
| Diet |
Carnivore |
| Intelligence |
5-7 |
| Treasure |
nil |
| Alignment |
CE |
| No. Appearing |
2-12 |
| Armor Class |
4 |
| Movement |
6 |
| Hit Dice |
3 |
| THAC0 |
17 |
| No. of Attacks |
2 or 1 |
| Damage |
1d6/1d6 or weapon |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
special |
| XP Value |
120 |
| Type |
Monster |
| Campaign |
Dragonlance |
| Page |
DLMC |
| Notes |
failed attept at creation of draconians, fierce fighters, paranoid, attack: claw/claw or weapon, only attack if odds in their favor (ML 8), in battle they become fearless (no ML check, save +1 vs fear), prefer to use claws over weapons, upon death their bodies decay in 1 rnd leaving puddle, led by chieftain, lairs have 1d100+50, broken into divisions |
Description
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