| Climate |
Any |
| Terrain |
Any |
| Frequency |
R |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Special |
| Intelligence |
15-16 |
| Treasure |
K, L, N, V |
| Alignment |
LE |
| No. Appearing |
1-2 |
| Armor Class |
0 |
| Movement |
15 |
| Hit Dice |
8 |
| THAC0 |
13 |
| No. of Attacks |
3, 2 or 1 |
| Damage |
1d4/1d4/1d6 or1d8+2 (2x) or spell |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
30% |
| Size |
M |
| Morale |
15 |
| XP Value |
6000 |
| Type |
Monster |
| Campaign |
Dragonlance |
| Page |
DLMC |
| Notes |
see general, most powerful, invis at will, poly self 3/day (2d6+6 rnds), infrav 60', can det invis & hidden, see thru illus, dim door (3/day, 60 yrds), att w/energy blast from hands (60 yd) or exhale gas cloud 5' dia (3/day) 2d10 dmg & blind 1d4 rnds (save 1/2 & no blind) or claw/claw/fang, all saves +4, 1/day cast 2 wiz spells of 1st-4th lvl, mind control, etc |
Description
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