| Climate |
Any |
| Terrain |
Subterranean |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Special |
| Intelligence |
2-4 |
| Treasure |
Q |
| Alignment |
N |
| No. Appearing |
1-2 |
| Armor Class |
0 |
| Movement |
3, Br 12 |
| Hit Dice |
6 |
| THAC0 |
15 |
| No. of Attacks |
1 |
| Damage |
5d4 |
| Special Attacks |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
8-10 |
| XP Value |
420 |
| Type |
Monster |
| Campaign |
Any |
| Sources |
FF 25 |
| Page |
FFMC |
| Notes |
peaceful rock-eater, tunnels thru rock by secreting acid, rush toward victims & try to trip them & causing them to fall on them for 5d4 dmg save vs BW 1/2 (equip & cloths may be affected), also burrow above victims dropping thru rock (4d6 crushing dmg save vs paraly to avoid, acid dmg next rnd), fall creates residue (all 10' save vs paral or att -2) |
Description
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