| Climate |
Temp/Trop |
| Terrain |
Coast |
| Frequency |
R |
| Organization |
Tribe |
| Activity Cycle |
Any |
| Diet |
Omnivore |
| Intelligence |
5-10 |
| Treasure |
(K x5, L x5, C) |
| Alignment |
N |
| No. Appearing |
2-12 |
| Armor Class |
4 |
| Movement |
9, Sw 6 |
| Hit Dice |
3 |
| THAC0 |
17 |
| No. of Attacks |
2 |
| Damage |
1d6/1d6 |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
11-12 |
| XP Value |
65 |
| Type |
Monster |
| Campaign |
Any |
| Sources |
FFMC, FF 21 |
| Page |
MM 47 |
| Notes |
generally peaceful, attack: claw/claw, some males 1d8 dmg, regen limbs in 1-3 weeks, att towns during times of food shortages, live in coastal caves, led by dominate male or female (max hp), lay 100 eggs, speak own, like shiny metal, sahuagin hunt crabmen for food, shell cannot be used as armor, xenophobic, larvae AC 8, 1 HD, 1d2 claw dmg |
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