| Climate |
Temperate |
| Terrain |
Plains |
| Frequency |
VR |
| Organization |
Tribe |
| Activity Cycle |
Day |
| Diet |
Omnivore |
| Intelligence |
8-10 |
| Treasure |
M, Q (I, Mx10) |
| Alignment |
N |
| No. Appearing |
2-16 (50-80) |
| Armor Class |
7 |
| Movement |
18 |
| Hit Dice |
3+4 |
| THAC0 |
17 |
| No. of Attacks |
1 to 3 |
| Damage |
1d4/1d4/weapon |
| Special Attacks |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
11-12 |
| XP Value |
175 |
| Type |
Monster |
| Campaign |
Any |
| Page |
MAII 30 |
| Notes |
upper body of human & lower of zebra, speak common & most know others, +1 to hit with bows (not crossbows), use bows, spears & scimitars, attack hoof/hoof/weapon, nomads, well guarded camps, tribes have a chief (4+4 HD, AC 6, XP 270) & a shamen of 4th or 5th lvl w/quarterstaff, do not like wemics, live 50-60 years |
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