| Climate |
Any |
| Terrain |
Subterranean |
| Frequency |
UC |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Carnivore |
| Intelligence |
0 |
| Treasure |
B |
| Alignment |
N |
| No. Appearing |
1-6 |
| Armor Class |
3/7 |
| Movement |
12 |
| Hit Dice |
3+1 |
| THAC0 |
17 |
| No. of Attacks |
1 or 8 |
| Damage |
1d2 or special |
| Special Attacks |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
special |
| XP Value |
420 |
| Type |
Monster |
| Campaign |
Any |
| Sources |
OMI 13, DRC 163 |
| Page |
MM 35 |
| Notes |
scavenger, will attack living creatures, head AC 3 & body AC 7, rank odor warns of approach, can move on walls & ceilings, attack: tentacles (8x, if hit save vs paraly or paralyzed 2d6 turns) or bite 1d2, will not fight in unison, can be fooled by sight & smell illusions, only leave lairs to feed, mate 1/year, lay eggs (don't guard), females die soon after |
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