| Climate |
Any |
| Terrain |
Desert |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Special |
| Intelligence |
0 |
| Treasure |
incidental |
| Alignment |
N |
| No. Appearing |
1-3 |
| Armor Class |
6/7/8 |
| Movement |
0 |
| Hit Dice |
3 |
| THAC0 |
17 |
| No. of Attacks |
12 |
| Damage |
1d2 or 1d3 |
| Special Attacks |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
17-18 |
| XP Value |
650 |
| Type |
Plant |
| Campaign |
Greyhawk |
| Page |
GHMC |
| Notes |
12 leaves (AC 7, 1+1 HD), shoot needles 3 yrds, remain attached by a thick thread (AC 8, 4 hp) that drains 1d3 liquid, up to 6/target, pulling out 1d3 dmg, reels in victims & drains 50 points & stops for 48 hrs, only perm harm done to core, attacks at core have 75% of hitting leaf, immune to electric, illus, chrm & mind, fire causes double damage |
Description
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