| Climate |
Tropical |
| Terrain |
Swamp |
| Frequency |
VR |
| Organization |
Tribe |
| Activity Cycle |
Night |
| Diet |
Omnivore |
| Intelligence |
11-12 |
| Treasure |
nil |
| Alignment |
NG |
| No. Appearing |
3-12 |
| Armor Class |
4 |
| Movement |
6, Sw 12 |
| Hit Dice |
3+1 |
| THAC0 |
17 |
| No. of Attacks |
3 |
| Damage |
1d3/1d3/1d4+1 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
8-10 |
| XP Value |
420 |
| Type |
Monster |
| Campaign |
Dark Sun |
| Page |
MAIII 18 |
| Notes |
amphibians, distrustful, speak own lang, attack: claw/claw/bite, 1 in 6 have psionics, secretes quickhardening ooze thru it's pores that have several uses: reduces all dmg by 1, imm to swords of wounding & similar weapons, instead of dmg from claw it can 'stick' to victim (BB/LG is req'd to break free) if stuck to head victim suffers suffocation |
Description
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