| Climate |
Any |
| Terrain |
Subterranean |
| Frequency |
UC |
| Organization |
Tribe |
| Activity Cycle |
Any |
| Diet |
Carnivore |
| Intelligence |
5-10 |
| Treasure |
J, K, L, M, (B) |
| Alignment |
CE |
| No. Appearing |
2-8 |
| Armor Class |
5 (10) |
| Movement |
9 |
| Hit Dice |
3+1 |
| THAC0 |
17 |
| No. of Attacks |
1 |
| Damage |
2d4 or by weapon |
| Special Attacks |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
11-13 |
| XP Value |
120 |
| Type |
Humanoid |
| Campaign |
Any |
| Sources |
OMI 12, DRC 162 |
| Page |
MM 32 |
| Notes |
cousins of goblins, exceptional smell, hearing & sight, infravision 60', speak: own, goblin & hobgoblins, ambush (-3 opp surp), dmg +2 (Str), good tactics, if overmatched will retreat, live in caves & underground, have leaders, subchief, chief & shaman, tribes may have large numbers, half of tribe is females & young (only fight if life or death), greedy |
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