| Climate |
Any |
| Terrain |
Mountains |
| Frequency |
R |
| Organization |
Solitary |
| Activity Cycle |
Night |
| Diet |
Carnivore |
| Intelligence |
13-14 |
| Treasure |
R, V |
| Alignment |
NE |
| No. Appearing |
1-2 |
| Armor Class |
0 |
| Movement |
15 |
| Hit Dice |
10 |
| THAC0 |
11 |
| No. of Attacks |
1 |
| Damage |
2d4+6 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
H |
| Morale |
18 |
| XP Value |
7000 |
| Type |
Monster |
| Campaign |
Dark Sun |
| Page |
MAIII 15 |
| Notes |
mammel/reptile, speaks own & common, hunter, stalks prey inspiring fear, enjoys inflicting pain, uses psionics, after weakening victim it attacks w/spiked club, BW (acid cone): 1' dia to 5' dia x 10' lg 2d10 dmg save 1/2, magic & steel weapons to hit, usually found solitary, will eat anything if hungry enough, hide can be used to make shields or armor |
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